Trans-Atlantic Virtual Reality tumor boards

February 25, 2020News, Research

In the past months, we’ve been taking our virtual reality experiments a bit further; specifically an (Atlantic) ocean apart, to set up our very first experimental VR tumor boards between Toronto, Canada and Dublin, Ireland. Check out an excerpt from the boards in the below video: Big thanks to the invitation by our former fellow … Read More

A short message from TVASurg

December 31, 2019News

Hi there, Happy holidays from the TVASurg team! As we step into our 9th year of production, we’ve taken the time to reflect and revisit our mission and goals in the realm of surgical education. We’ve reached out to our content experts, collaborators, as well our viewers in the past few months, and have created … Read More

VR update: Multiplayer function

July 17, 2019News, Research

On the heels of last month’s update, we’d like to showcase another feature in our VR modules – the multiplayer function. Multiplayer function Seen below is an overview of the multi-player module: Two of our surgeons, each equipped with separate headsets and controllers, are interacting with each other as well as a virtual liver, as … Read More

VR update: Surgical simulation module

June 18, 2019News, Research

With summer incoming, we’d like to report on the progress we’ve made on the Virtual Reality (VR) modules developed here at TVASurg. VR surgical simulation module http://pie.med.utoronto.ca/TVASurg/wp-content/uploads/2018/05/2018_04_blog_Mod1_Comp-2c.mp4 Operating room VR modules   Our VR development has delved into simulating patient-specific procedures before, though the modules we’ve developed are more akin to surgical planning tools, where … Read More

VR update: On capturing Mixed Reality (MR)

February 13, 2019News, Research

  We’ve been experimenting with Mixed Reality (MR) capture methods to showcase some of our VR modules. The above video is our experimental result, and was presented at the 3D Med Australia 2018 Conference in Melbourne, Australia.   In VR development, one challenge we constantly encounter is communicating the VR experience, especially in settings where … Read More